Civilization VI · Civilization Guide Australia
Australia's terrain-yield bonuses reward beautiful, well-developed cities directly, and John Curtin's own ability rewards a defensive, reactive playstyle over an aggressive one.
Default LeaderJohn Curtin
FocusCulture · Late Game
Unique UnitDigger
Unique InfrastructureOutback Station
Unique Ability
"Land Down Under" grants +3 Housing in coastal cities, has Pastures trigger a Culture Bomb, and gives Campus, Commercial Hub, Holy Site, and Theater Square yields a bonus on Charming tiles (+1) and Breathtaking tiles (+3). Curtin's own ability, "Citadel of Civilization," grants +100% Production for 10 turns after Australia either receives a declaration of war or liberates a city — a genuine comeback mechanic rather than a steady-state bonus.
Unique Unit: Digger
A Modern era unit replacing Infantry, with +10 Combat Strength fighting on Coastal tiles and +5 fighting on Neutral or Foreign Territory.
Unique Infrastructure: Outback Station
A unique improvement buildable on Desert, Desert Hills, Grassland, or Plains, providing Food and Production that scale up further as you advance through the tech and civic trees, with an extra Food bonus for each adjacent Pasture.